Subject: Levels: Terrains and assets Mon Jan 24, 2011 8:25 pm
One of the things we could do well is to have LOADS of terrains ready for dropping into games. it just makes level-building a lot easier. Also put in the blender stuff you guys make, as it means we can bung that in too.
mythstrott
Posts : 79 Join date : 2011-01-24 Location : United States
Subject: Re: Levels: Terrains and assets Tue Jan 25, 2011 7:30 pm